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g2002 Fundamental Technologies for Digital Content Developmenth Project supported by Ministry of Economy, Trade and Industry Online Game Development for Client/Server and Peer-to-Peer Hybrid Network


KCA Denyusha developed and delivered a new type of online game that is a hybrid of the Client/Server and Peer-to-Peer models supported by the Digital Content Association of Japan. On March 17, 2003, we exhibited a prototype in the Digital Content Japan 2003 Expo at The Machine Industry Memorial Foundationfs TEPIA plaza in Aoyama Tokyo by connecting to our companyfs server and demonstrated game play online. After that we named the game QUARDA Online and are still developing it today.




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